Large video board showing a rugby match with team selction data around the edges.
Large video board showing a rugby match with team selction data around the edges.

Rugby Management

You don't play the match. You manage it.

Select your squad. Study your opposition. Set your tactics. Watch fitness and performance as the match unfolds. Make the substitutions and decisions that could change the result.

A rugby management game currently in development.

The Decisions Are Yours

Once the match begins, you don't control the players. You manage them.

Pick the team. Choose the tactics. Watch the match unfold. Form, fitness, injuries and individual performances give you the information you need. The decisions remain yours.

Take off a tiring player or trust him for another ten minutes? Change the game plan at half-time? Bring on experience or gamble on an uncapped youngster?

Get it right and nobody notices. Get it wrong and everybody does.

Match day board, showing overview of game and fitness levels of players..
Match day board, showing overview of game and fitness levels of players..

Your Team. Your Decisions.

Select your starting side and replacements. Balance experience, form, combinations and the opposition you are facing.

Choose the Starting XV

Squad pool with names of players showing their attributes in rugby.
Squad pool with names of players showing their attributes in rugby.

Build the Squad

Start with a national player pool. Assess ability, form, fitness and experience. Decide who earns a place.

Board showing team selection of which player will occupy which position.
Board showing team selection of which player will occupy which position.

Set the Tactics

Decide how you want to play. Use your forwards, release your backs, vary the attack and prepare for the opposition.

Tactics board for rugby game showing decisions on tactics..
Tactics board for rugby game showing decisions on tactics..

Manage the Match

Watch performance and fatigue develop as the match unfolds. Make substitutions, react to injuries and cards, and decide when the original plan needs to change.

More Than Match Day

A management career extends far beyond eighty minutes of rugby.

Players gain experience, find form and lose it. Injuries force changes. Young players emerge. Established internationals fight to keep their places. Your captain matters. Your coaches advise you. Your opponents learn and adapt.

Results shape your reputation. Success may bring offers from stronger nations. Failure may cost you your job.

Build the team. Build your reputation. Build a career.

Coach desk with various lists of objectives and overall plan of their career.
Coach desk with various lists of objectives and overall plan of their career.
Scouting board for rugby game showing a world map and scout reports on diffrent countries.
Scouting board for rugby game showing a world map and scout reports on diffrent countries.
Background of rugby pitch and a title of rugby management, currently in development.
Background of rugby pitch and a title of rugby management, currently in development.

Help Shape the Game

Rugby Management is still in development.

I’m interested in hearing from rugby supporters, players, coaches and gamers about what would make a management game feel genuinely like rugby.

What would you want to control?
What decisions should a manager face?
What would make you want to keep playing season after season?

If you’d like to follow the project, test future versions or contribute ideas, I’d like to hear from you.